#Animation tutorials
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bawono-173 · 1 day ago
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Signal boosting
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websites:
Animation World Network
Animation Backgrounds
Animation Magazine
Animation & CGI
Animator Island
Anime News Network
Cartoon Brew
Character Design References
On Animation
Reference! Reference! (free database for animation)
11 Second Club (monthly character animation competition)
tumblr blogs:
animationart
animationforce
animationtidbits
aspiretoanimate
calartscharacteranimation
disney-moments-sketches (Allen Ostergar’s blog, animator at Walt Disney)
drawingforsuckas
fuckyeahconceptart
storyboardresources
theanimationarchive
theartofanimation
wannabeanimator
resources/tips:
Animation schools: 1 / 2 (Top 50 USA) / 3 (Top 100 international)
Which animation school is right for you? (Ringling vs. CalArts)
Don’t want to/ can’t afford art school? you’ve got other options.
Animation Mentor: The online animation school
Art school exercises!!
51 Great Animation exercises
20 things you can expect as a traditional (2D) animation student that they never tell you
A Survivor’s Guide to Life Inside an Animation Studio
Animation basics: The art of timing and spacing
Animation Notes From Ollie Johnston
Animated chart of the basic principles of animation
10 Second tip: Always Anticipate
book: Animation: Learn How to Draw Animated Cartoons by Preston Blair
book: A System for Planning and Timing Animation by Glen Keane
book: Timing for animation by Harold Whitaker and John Halas
book: Gesture Drawing for animation by Walt Stanchfield
Basic 3D Animation Terminology
Digital pencil test!!
Keys to Emotion in Animation
Lessons from Disney’s Zootopia
Model Sheets central
The importance of Acting in Animation by Segio Pablos
Printable exposure/dope sheet
Phoneme Chart
Recommended reading for animation students and enthusiasts
The 5 Types of Animation
The Know-How of Cartooning 
The Unofficial Truth about The Animation Industry
Why Disney Sends Its Animators To Life Drawing Classes
Walk/Run Cycles reference
What is Pixar looking for in Animators? (scroll down)
Portfolio Advice for The Disney Animation Internship
What is Rigging?
3D Rigging Terminology
3D Modeling Terminology
tutorials:
Animation for Beginners: Where do I start
Animation Physics (Video tutorials on physics for animation artists)
Animation tutorial part. 1 AKA “the secret of animation”
Appealing Poses in Animation
Background & Movement in TV
Blinking tips
Breakdown tutorial (middle frame between to keys)
Drawing & Composition for visual storytelling
Drawing for Animation
Drawing a Likeness
Animation fundamentals + tutorials
Filmmaking: Composition and Framing
Getting Shape Change
How to animate using photoshop
How to animate Characters in Perspective
How to Animate Head Turns
How to Draw Gesture
OpeenToonz tutorials masterpost
Overlapping Action and Drag
Portfolio tips / Making A Successful Portfolio
Lyp Sync tutorial
Line of action
Basics of good cartooning 1-12 by Sherm Cohen
Squash & Stretch tutorial
Squash and Stretch 2
Storyboarding tutorials by Sherm Cohen
The Illusion of Life: 12 Principles of Animation
Tilt, Flow & Rhythm
Underlying Structure When Animating Expressions
TVPaint tutorial: Uploading and Coloring Scanned Animation
supplies (traditional animation):
10 Essential Art Supplies for the Traditional Animator
How to Use a Light Table for Animation
Making a Simple Animation Lightbox
Peg bars, Animation Disk & Desk
softwares:
free
Blender (3D creation suite. It supports the entirety of the 3D pipeline: modeling, rigging, animation,etc)
Emofuri (animate using .psd files)
Google Sketchup (
Live2D ( animation/drawing software
OpenToonz (Studio Ghibli’s open source animation software)
Pencil2D (create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics)
Renderman (Pixar’s free 3D rendering software)
Sculptris (Free digital sculpting tool by the makers of Zbrush
SculptGL (Online modelling program)
Synfig (2d animation using a vector and bitmap artwork)
paid
Zbrush (digital sculpting sw by Pixologic)
Mudbox (digital sculpting sw by Autodesk)
Cinema 4D (digital sculpting sw by Maxon)
TVPaint  (2d animation)
animation studios:
Aardman (Bristol, UK)
Blue Sky Studios (Greenwich, USA)
Dreamworks (Glendale, USA)
Fox Animation (USA)
Imagination Studios/CN (Burbank, USA)
Industrial Light & Magic (San Francisco, USA)
Laika (Hillsboro, USA)
Luma Pictures (USA / Melbourne, Australia)
Nickelodeon Animation (Burbank, USA)
Pixar (Emeryville, CA)
Rise FX (Berlin, Germany)
Studio Ghibli (Tokyo, Japan)
Sony Picture Imageworks (Vancouver, Canada)
Sony Pictures Animation (Culver City, CA)
Walt Disney Animation (Burbank, CA)
Weta Digital (Wellington, New Zealand)
inspiration: worth watching short films
Coda by and maps and plans
Contre Temps by the Contre Temps Team
Duet by Glen Keane
DOG ENVY by Olivia Huynh
Fallin Floyd by  il Luster
French Roast
Gravity by Ailin Liu
In Between by Gobelins
Jinxy Jenkins and Lucky Lou by Michael Bidinger and Michelle Kwon
My Big Brother by Jason Rayner
Night Light by Qing Han
Nephtali by Glen Keane
Nocturne by Kari Casady
Historia de un Oso by Gabriel Osorio
Home Sweet Home  by home sweet home the film
One Bright Dot by  Clément Morin
Stickboy by Giant Ant
SOAR by Alyce Tzue
Tsunami by The Animation Workshop
Thought of You by Ryan Woodward
Vagabond by  The Animation Workshop
5 Gobelins Shorts That Pay Tribute To Women Animation Pioneers
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mumblesplash · 8 months ago
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holy shit is that an Evbo 360™️
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caroodraws · 2 years ago
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RBing for my own personal reference!!!
I've been working on an animation project lately after many months of not touching the medium and it's reminding me how much I have left to learn (┬┬﹏┬┬)
So grateful for people who do breakdowns and discuss the principles like this <3 <3
ALSO GO WATCH MONKEY WRENCH BECAUSE IT'S LITERALLY SO GOOD AND COOL!!! NO ONE IS DOING IT LIKE THEM IN INDIE ANIMATION!!!!
Been going through a lot of animation reels this past week and a bit and one prevailing thing I noticed was that a lot of animators either struggle with, or completely disregard, the timing and pacing of their frames. Timing and spacing is (to me) utterly essential to create some nice, smooth and well flowing animation, otherwise it can look very jittery, jumpy, volume will fluctuate greatly and won't look too good.
This clip here should help show you how I place my keys, breakdowns and inbetweens to get some nice movement. (I wish I had room for timing charts!)
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As you can see from the timeline grab here, a lot of this is on 3's, with a few 2's here and there. Even some 4's to help ease. With proper placing of frames even 3's and 4's can look smooth!
AND, if you have toon boom, and you wanna have a deep dive into this file, I've attached it below so you can really have a good look!
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datgreenmonstah · 5 months ago
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Heres a quick turorial on how i make the snarl mask. If anyone needs a better explanation i can make another video, but for now i hope this helps.
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bbluxart · 6 months ago
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Here, before you go,*reaches into my pocket, dusts off some lint* take this with you.
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journey-to-the-attic · 1 year ago
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"karasu search how 2 cheer human up"
"karasu search difference between sad human and zoning out human"
"karasu search how long is it safe for humans to zone out for?"
(+ a longer look at each scene:)
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drawingden · 1 year ago
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I've found this nifty reference website for artists called www.dimensions.com that has a database of exact measurements for various objects, plants, and animals
They have a premium version with 3D models that I haven't tried yet, but it's definitely very informative if you're trying to get the anatomy and proportions for different species of animals right!
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arnoldvmejia · 2 years ago
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godofthestupid · 8 months ago
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Disclaimer: I do not actually know how they paint the eyes,this is just me guessing their process purely from observations
Transcript:
General Shape:
- Upper eyelid is always thicker than the lower one
- younger characters tend to have bigger and rounder eyes than the adults
- there are five parts to an eye: 1. the upper eyelid corner(towards the nose) ; 2. the upper eyelid main part ; 3. the upper eyelid corner at the back ; 4. the lower eyelid ; 5. the iris
Eyelid:
- more muted color of the hair + accents with saturated eye color
Iris:
- lots of muted darker colors
- hue and saturation shift in lighter areas
- highlights are almost pure white
Eye drawing Steps:
sketch
flats
first shadow
first color
second shadow
highlight color
refine
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nolovelikeyourown · 2 months ago
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Made more tiger sharks!!!
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michaeladrianwright · 5 months ago
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A knight and friends.
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diblmetta · 2 months ago
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Could I pretty please get some tips on drawing Blurr? I don’t know what I’m doing unfortunately
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Hope this helps!
My advice is to always use tons of references but he’s drawn pretty inconsistently in the show so I just cherry pick my favorite styles and mix them together
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yolkochan · 5 months ago
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sae hair tutorial since his hair is so fucked up
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datgreenmonstah · 4 months ago
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Since I’ve posted this elsewhere to better explain the mechanics for those that didn’t fully understand the tutorial I posted, I thought I’d post here as well. I also go over the ear mechanics on this.
Basically play around and see what works, but I hope this helps if you’re still struggling.
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camilicy · 11 months ago
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A guide how to draw cheeseball 🧀🐭
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dovewingkinnie · 6 months ago
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programmed my oc into a game for the aesthetic
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